Objects from the Class
Objects can be created by calls of the form
new("GLmultiPhiGroup", MatriceCG, group = 'GLgroup', grindex = 'list')
new("GLmultiPhiGroupSingle", MatriceCG, group = 'GLgroup', grindex = 'list')
new("GLmultiFGroup", MatriceCG, group = 'GLgroup', grindex = 'list')
new("GLmultiFGroupSingle", MatriceCG, group = 'GLgroup', grindex = 'list')
new("GLCGMatrixGroupSingle", MatriceCG, group = 'GLgroup', grindex = 'list')Extends
Class "matrix", from data part.
Class "array", by class "matrix", distance 2.
Class "structure", by class "matrix", distance 3.
Class "vector", by class "matrix", distance 4, with explicit coerce.